#ifndef DRAWNODE_HPP__ #define DRAWNODE_HPP__ #include "nodes/base/base.hpp" #include namespace Node { class DrawNode : public BaseNode { public: DrawNode() = delete; DrawNode(const std::string& name) : BaseNode(name, NODE_TYPE::DES_NODE) {} virtual ~DrawNode() { running_ = false; }; void work() override; }; } // namespace Node #endif // DRAWNODE_HPP__